Julien Lebon

Julien Lebon

Game designer

Glucozor V2 – Project manager & Game designer

Glucozor - Game design - Project Management

Glucozor - Game design - Project Management - Large

PROJECT – POSITION

Game available on the Play Store and App Store – Projet manager & game designer

DATE AND DURATION

2017 – 2018 – 4 months

DEVELOPERS

DOWiNO

DESCRIPTION

Glucozor V2 is a major update for Glucozor. It was developped to help kids with diabetes. The player can take care of a young dinosaur and help him to keep his glucose levels within acceptable ranges by bringing him food and insulin.

They can also find quizzes, challenges, events, activities and a minigame based on this theme.

MISSIONS

Project Management: Bring a game through milestones : beta and final release

QA Lead and Project Management : Quality Assurance

I created test protocols for the team and clients. Wrote hundreds of bug reports and sent them to our database (Mantis Bug Tracker). Then I worked on bug priorisation.

Game design : Redesign GlucoCroc, Glucozor‘s minigame

I improved the concept and made objectives more comprehensible for the players.

In the previous prototype, the player had to keep the glucose levels between 0 and 250 mg/dL, which wasn’t really realistic (those values would be lethal) and would make the player instantly if he hit one of those values, this version was a game balance nightmare.

In the final version, the player has to keep the levels between safe values (between 60 and 180 mg/dL) if those values get too low or too high for 5 seconds, the player loses. And it was really more satisfying when we tested it while being more comprehensive for the players.

I also worked on game balance and improved in-game controls to make them more responsive and give the game a more dynamic feeling.

Art/UI : Improve in-game UI and create UI assets

Production: export in-game assets

Localization: Update and create localization files

TOOLS

SKILLS

GET A LOOK AT THIS GAME

IOS VERSION

ANDROID VERSION